To every one saying "HA PC GOT WHAT WAS COMING!" As soon as this horrible quality becomes more standard and people brush it off because "fps doesn't matter", we will see a large decline in the quality of games overall and the quality of games at launch. We need to start seeing gaming as a fully connected ecosystem and not just a console/pc side. When one area gets hit it will cause after shocks in another area. That being said we also have to realize when we get a horribly optimized, buggy and content empty game and start voting with our wallets. If you are willing to pay for garbage then the producer will continue to create more and more garbage.
I mean, is this a surprise anymore? I play on PC, but I honestly expect every game I pick up to be broken around launch. And the last Arkham game had a not-so-great PC launch as well, so I'm really not surprised.
I definitely agree that games should not be broken and terribly buggy on launch. Just because you're capable of putting out patches at later dates, doesn't mean you should slack off on your QA.
The sad truth though is that consumers still buy (or even preorder!) these games, which makes this practice acceptable. After all from a business perspective, why invest months of time on QA if you can ship the game, make profits, and have the community find all the bugs for you?
It's good to see that this sort of practice, especially when taken to extremes, is being negatively received. Maybe it'll make developers think twice about the degree to which they slack off on their quality assurance.
Cancelled my preorder because of out of control preorder DLC bonuses and the fact that last time I bought an Arkham game it was 50% off a month after release. I'm waiting for the GOTY Edition and a Steam sale. I also cancelled my MKX preorder and it was also buggy as shit on release, also waiting for a GOTY Edition.
I'm fucking tired of developers. Us PC gamers almost always get some sort of gamebreaking bug at launch. And they cater to shitty consoles that can barely run shit, but don't seem to give two fucks about the platform that makes their games run better and opens up more options.
Console gamers aren't complaining because they haven't been exposed to 60fps gaming as often. For lack of a better word, they're not spoiled and are used to shitty framerates.
Meh, I'm not even mad. After AC Unity and Watching Dogs I just wait to the game come out and see the reviews, if it is broken then I dont buy it, if you pre order, well, someday you will learn.
The only reason this is happening is because Rocksteady outsourced the job of the PC port to a different company. A company that obviously didn't give two shits about making it work OR didn't get enough time to optimize it for the PC and released it anyway. Either way, it's bullshit and Rocksteady needs to get this fixed ASAP.
To every one saying "HA PC GOT WHAT WAS COMING!" As soon as this horrible quality becomes more standard and people brush it off because "fps doesn't matter", we will see a large decline in the quality of games overall and the quality of games at launch. We need to start seeing gaming as a fully connected ecosystem and not just a console/pc side. When one area gets hit it will cause after shocks in another area. That being said we also have to realize when we get a horribly optimized, buggy and content empty game and start voting with our wallets. If you are willing to pay for garbage then the producer will continue to create more and more garbage.
They outsourced the development of the pc port to a sub par dev team, and expected good results, pay for shit and you will receive shit
could you guys PLEASE put in the title or thumbnail whether funhaus is doing the episode or not
I guess you could say the frame rate wasn't
puts on shades
Rocksteady
YEEEEEAAAAAHHH!!!
In this day and age, if you buy day one you're just asking for trouble.
Using clickbait titles and thumbnails to make people think this is a FH video is pretty cheap.
I mean, is this a surprise anymore? I play on PC, but I honestly expect every game I pick up to be broken around launch. And the last Arkham game had a not-so-great PC launch as well, so I'm really not surprised.
This is why you shouldn't pre-order games everybody!
you should have taken the hint when they didn't give out PC review copies.
I definitely agree that games should not be broken and terribly buggy on launch. Just because you're capable of putting out patches at later dates, doesn't mean you should slack off on your QA.
The sad truth though is that consumers still buy (or even preorder!) these games, which makes this practice acceptable. After all from a business perspective, why invest months of time on QA if you can ship the game, make profits, and have the community find all the bugs for you?
It's good to see that this sort of practice, especially when taken to extremes, is being negatively received. Maybe it'll make developers think twice about the degree to which they slack off on their quality assurance.
Steam refunds could not have come at a better time.
PC Master Race.
"PC master race"
Yeah lol
lol what's new
Cancelled my preorder because of out of control preorder DLC bonuses and the fact that last time I bought an Arkham game it was 50% off a month after release. I'm waiting for the GOTY Edition and a Steam sale. I also cancelled my MKX preorder and it was also buggy as shit on release, also waiting for a GOTY Edition.
PC always gets screwed with the Ports
I'm fucking tired of developers. Us PC gamers almost always get some sort of gamebreaking bug at launch. And they cater to shitty consoles that can barely run shit, but don't seem to give two fucks about the platform that makes their games run better and opens up more options.
Console gamers aren't complaining because they haven't been exposed to 60fps gaming as often. For lack of a better word, they're not spoiled and are used to shitty framerates.
Meh, I'm not even mad. After AC Unity and Watching Dogs I just wait to the game come out and see the reviews, if it is broken then I dont buy it, if you pre order, well, someday you will learn.
PC gamers getting shafted again, nothing new here.
The only reason this is happening is because Rocksteady outsourced the job of the PC port to a different company. A company that obviously didn't give two shits about making it work OR didn't get enough time to optimize it for the PC and released it anyway. Either way, it's bullshit and Rocksteady needs to get this fixed ASAP.