if mass effect 4 will be far away in the universe and time, how far is it, we will see liara, grunt or edi, they can live forever, we want to now what happened to them
Mass effect 2 definitely had some random hard gameplay spikes. Mostly whenever the collectors showed up. It made them even more the "dreaded galactic boogey men" the game promoted them to be. After playing a few times you could pop'em pretty quick but I dare someone to say they didn't $hit themselves the first time they saw a Preatorian(dang scary flying laser eyed crab monsters ).
Thanks for the update! Always liked the combat difficulty tiers in ME2 and ME3 in particular, since they are challenging, definitely require some strategies at the higher levels, and you can actually play them successfully on "insane" – which is impossible with many games. Unlike many shooters, ME2/ME3 combat is "visceral" so I hope ME4 steps up the game but keeps that feeling!
Nice work. What's the music in the background called?
I've said it to many of my friends, and I will say it here: If EA or Bioware screw up Mass Effect 4, then I'm done gaming. I'll find a new hobby.
Please don't mess this up, Bioware and EA.
Keep up the good work bro
The combat was really easy, except when there was more than one Banshee around. Maker's breath, I hate those things…
Hell yes to being excited. Hopefully.. praying… it'll be better than what's expected and yet stay true to its core and story telling.
luv the vids whats up with mirrors edge
if mass effect 4 will be far away in the universe and time, how far is it, we will see liara, grunt or edi, they can live forever, we want to now what happened to them
Mass effect 2 definitely had some random hard gameplay spikes. Mostly whenever the collectors showed up. It made them even more the "dreaded galactic boogey men" the game promoted them to be. After playing a few times you could pop'em pretty quick but I dare someone to say they didn't $hit themselves the first time they saw a Preatorian(dang scary flying laser eyed crab monsters ).
Thanks for the update! Always liked the combat difficulty tiers in ME2 and ME3 in particular, since they are challenging, definitely require some strategies at the higher levels, and you can actually play them successfully on "insane" – which is impossible with many games. Unlike many shooters, ME2/ME3 combat is "visceral" so I hope ME4 steps up the game but keeps that feeling!
¿New coop campain?
I love the idea of combat being harder, I can easily walk through all 3 previous games on "insanity" no problem.